My name is Trang Grimaud, but most people call me Sushie (the story is only somewhat entertaining).
I'm a character artist based in Seattle, WA and have 3+ years working in a AAA game studio. My work primarily focuses on character creation but I also make prop models for 3D printing and cosplay.
My favorite part about being in the games industry is being in the presence of other artists and being able to build off each other's creativity. I'm currently looking for 3D modeling roles with such a team and would love to talk to you about how I can be an asset to your current project!
-Helped facilitate the release of the 2023 Forza Motorsport game in its last two years of development.
-Responsible for all character-related asset creation such as 3D models and textures for driver gear, and crowd garments.
-Create market-ready renderings for partnership clients
-Processed 3D scans of faces and garments and assisted him with other art tasks.
Handled adjacent technical responsibilities such as implementing new vanities to the proprietary game engine and helping to direct work with outsource partners.